Bikuri Neketsu Shin Kiroku! (JPN)

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Bikuri Neketsu Shin Kiroku! JPN

The video game has four teams to discover it, as well as a fifth computer controlled team. Each team has five members, each with its own strengths and weaknesses, making it even more convenient to secure the support of others. Before each purchase, players have the opportunity to buy in the shopping center to purchase power-ups for their individuals. These elements are paid for through the various medals that each team achieves so much progress across the net, but from the net scorer it is the team that receives the most medals in general, the players must be sufficiently juicy in their time. There are two types of events in the video game: individual events (hammer throw and tech jump) and head-to-head events (400 metres, birth and game). In individual events, each team wins the race individually, and ranking is determined by achieving the highest number of points. The head-to-head events take place under an elimination tournament format, in which the player competes against each other in a series of heats. The player who successfully defeats both his opponents will be able to compete against a member of the Thornley team for the first time.

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About this version

Owned by 2 databaser(s) own this game !
Japanese Spelling びっくり熱血新記録!
Flap Code DMG-NQJ
Booklet Code DMG-NQJ
Cartridge Code DMG-NQJ
Flap Code
Flap Shape
Box languages
Booklet languages
Games language(s)
Inner inlay
Transparent plastic inlay
Publisher
Distribution
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About the game

Developed by
Others supports Famicom, NES
Saving No save available
Gaming type Sports and Racing
Number of players
Super Game Boy Functions None
Youtube
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Screenshots

screens/1049/00.png
screens/1049/01.png
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Other systems

others/1049/Famicom.png
others/1049/NES.png

Seen in the press

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timeline

16/07/1993 : Bikuri Neketsu Shin Kiroku! - JPN